https://vimeo.com/60275572
Here is my new showreel. More dmp to come shortly.
Damien Mace - digital matte painter
Friday, 22 February 2013
Sunday, 17 February 2013
Wednesday, 12 September 2012
Thursday, 10 May 2012
Game of Thrones
If you want to see more of how we did it, have a look at this video, but also at the Bluray bonus from Game of Thrones season 1.
http://www.youtube.com/watch?v=uhG1i_BobWY
I will update this blog with some more dmp from Avatar, Snow White and the Huntsman, Sherlock Holmes 2 and maybe some more movies I have been involved in.
cheers
D
http://www.youtube.com/watch?v=uhG1i_BobWY
I will update this blog with some more dmp from Avatar, Snow White and the Huntsman, Sherlock Holmes 2 and maybe some more movies I have been involved in.
cheers
D
Game of Thrones s1
Unseen dmp of the Wall. note that part of it was use to create the first dmp of the Wall the way you see it in the serie.
Monday, 26 December 2011
Game of Thrones
A dmp I did for Game of Thrones. I will upload plenty more soon as I have been working on the entiere first season of the show.
AVATAR
the first image is a crop of the wider dmp at the bottom. Sometimes we need to create really big images in order to pan/zoom/rotate inside. Here is an example for Avatar.
You'll notice the stitch is from the previz we worked from.
AVATAR
Example of final touch dmp does for full CG movies like Avatar. We took the rendered 3D light and textured, and on top of it we 'painted' additional details.
Here, it's mainly stains and light bounce, as well antennas and other minor details.
Monday, 28 February 2011
Wednesday, 30 June 2010
Wednesday, 23 June 2010
Sherlock Holmes
On the next few post, I will show you some steps in the process of a camera projected matte painting. This example is using 6 Proj Cameras or so. Then on a later stage, a comp artist is adding the people around the shot from live action elements shot with a camera mount on a rig that recreates the same movement all the times.
Monday, 21 June 2010
Sherlock Holmes
Projected dmp. Changing the live action elements into old London elements. dmp, had to be split into few layers, then projected.
Sunday, 21 February 2010
Red Balloon the movie
Have a look at the movie I co-directed with my friend Alexis Wajsbrot.
Tuesday, 5 January 2010
Avatar
Ok, for those who will look at the movie frame by frame to check where this dmp is, first, the color grade is wrong. It is just a grade for me to work, that have check during the production.
Also, at the very end, Cameron asked to remove the tarmac, and the reflection light are different.
You have to understand that due to Stereoscopic render, I had to provide a LOT of layer, pretty much everything was on layer for the compositor to be more flexible if modification. So you are looking at a flat version I deliver, but then the comp does his.
I will send some more Avatar work I did in the future.
Sherlock Holmes
This is a HUGE dmp (16 K in 16 Bits), I will send some more details area of that matte painting later.
This is as far as I went, because it is slightly different in the movie, Sean Samuels did a little fix of the Tower Bridge from a client request later on. So in the movie it appears with 3 more lights on the bridge.
Also it is a flat version that I show you, but due to the camer movement it is all projected with a lot of parallax on the right side of it. I will also send that later.
Monday, 14 December 2009
Sometimes the moon is velvet
COPS
Illustration for a Role Playing Game called COPS, by Asmodee. I did work with them for a little while, then my daytime work did not allow me to carry one, has I was too busy then.
Wolfman
Thursday, 26 November 2009
Sweeney Todd
Before/after
This very dmp was nice as I had to work directly with Tim Burton. There were no supervisor or lead in between to tell me what to do, I really enjoyed it. It's not everyday that T.Burton gives you direct feedback.
This very dmp was nice as I had to work directly with Tim Burton. There were no supervisor or lead in between to tell me what to do, I really enjoyed it. It's not everyday that T.Burton gives you direct feedback.
Monday, 23 November 2009
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